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Author |
Thread Statistics | Show CCP posts - 17 post(s) |

Arthur Aihaken
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Posted - 2014.04.07 18:04:00 -
[1] - Quote
RIP Rattlesnake. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3240
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Posted - 2014.04.07 18:11:00 -
[2] - Quote
CCP Rise wrote:Going to give these a few days and hopefully post the BS near the end of the week. Will we be including the "spruce goose" (aka: Nestor) in this batch?  I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.07 18:14:00 -
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Arya Regnar wrote:Cynabal nerf is pretty big, this isnt "keeping it the same" at all. It's losing 1/4 of its powergrid. Just wait until you see the changes to the MacharielGǪ I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.08 08:07:00 -
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How disassociated and out-of-touch do you have to be to propose a nerf to the Cynabal? Strike 1: Rapid launchersGǪ Strike 2: The Nestor. Strike 3: The pending Rattlesnake, Machariel and Vindicator nerf. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.08 10:48:00 -
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Catherine Laartii wrote:Which of these do you think would make a better cynabal rebalance? Leave it the way it is? I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.08 16:53:00 -
[6] - Quote
CCP Rise wrote:The option we do feel good about is warp speed. It supports the hit and run playstyle that Angels are already best at without forcing us to make changes to the combat performance. So, we are looking at roughly a 50% increase in warp speed and acceleration for all three, putting the Cynabal at warp speed multiplier of 5, which is basically destroyer speed. I've also updated the OP with a new powergrid number. A warp speed of 5 for the Cynabal and 3 for the Machariel is something I can get behind (and something that's actually useful for PvE). Can something finally be done with the abhorrent and unsightly turret layout on the Machariel? The 7 turrets are effectively 11.66 turrets (7 / 0.75 x 1.25), so what about dropping the Machariel to 6 turrets, swapping a high slot out for another low (so it has more options for an armor tank) and increasing the rate of fire role bonus from 25% to 37.5%? It's a slight buff (+2.8%) to 12 effective turrets (6 / 0.625 x 1.25) but the extra low slot really opens up a lot of possibilities.
And the NestorGǪ This needs to be included in the Pirate rebalance if only to have a dialog on what can be done to improve it. It's not well-suited to either the logistics or scanning role. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3247
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Posted - 2014.04.08 17:58:00 -
[7] - Quote
CCP Rise wrote:It will be 50% increase for all of them so 4.5 for the Cynabal. So 7.5 AU/s for the Dramiel and 3.0 AU/s for the Machariel? I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.08 18:07:00 -
[8] - Quote
Sniper Smith wrote:The missile pirate faction doesn't exist yet. There's Lasers, Projectiles, Drones x2, and Hybrids. Missile faction coming soon.. maybe. Minm+Caldari faction. I was hoping it might be released to coincide with the Pirate rebalance... I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.08 18:22:00 -
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christmascaveman wrote:One option for the cynabal is to take it in a different direction and have it be a faction logistics ship Yes, let's turn it into the Nestor "light". No, no and no - dumbest idea proposed yet. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3249
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Posted - 2014.04.08 18:51:00 -
[10] - Quote
Catherine Laartii wrote:Or that they'd leave the drone bays for guristas themselves intact, then focus on missiles for them... I think it was obvious after the initial Pirate Frigates thread that these weren't going to be the Guristas ships we were looking forGǪ Drones got nerfed in lieu of a mixed kinetic/thermal damage bonus. I suspect we all have a good idea of what the new Rattlesnake is going to look like, but I don't think anyone is going to be ecstatic about it. I am currently away, traveling through time and will be returning last week. |
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Arthur Aihaken
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Posted - 2014.04.08 21:15:00 -
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Waktaku Aek wrote:Thanks for having an ear to the community and reconsidering the heavy nerf on the Cynabal and picking one of the suggested specific trait in this thread. "Thanks for not f**king up the Cynabal?" It used to be we praised people for doing a good job, not for when they repeatedly screw up and the community forces them to do a 180-¦. Making any decision is preferable to indecision, but we also hope that people learn from their mistakes and stop making bad decisions, too (rapid launchers, NestorGǪ). I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3253
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Posted - 2014.04.09 01:31:00 -
[12] - Quote
Jenn aSide wrote:Here, many months later, the Navy Raven is a very well regarded pve ship and even after the markets settled down is STILL way more expensive to by than the Fleet Typhoon (don't get me wrong, the Fleet phoon is great and I fly it, but the Navy Raven is something special....which we tried to explain way back then lol). And then there was the Navy Drake... I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.09 06:50:00 -
[13] - Quote
Let's see the Pirate battleships already and get this over with... I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.10 02:45:00 -
[14] - Quote
Time to speculate about Pirate battleships...
GÇó Machariel ... 3.0 AU/s warp speed confirmed, but does it finally get the 8th missing turret? GÇó Nightmare ... Almost certainly to get the afterburner bonus and bump to laser damage. GÇó Vindicator ... Probably no changes (we hope). GÇó Bhalgorn ... Infinite Energy Vampire and web range bonus. GÇó Rattlesnake ... +50% thermal/kinetic missile damage (loses missile velocity bonus), bandwidth reduced to 50mbit and gets a big +% bonus to heavy and sentry drone durability and hit points, and a bonus to heavy drone speed GÇó Nestor ... Covert Ops cloak! I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.10 03:06:00 -
[15] - Quote
Laiannah Sahireen wrote:- Machariel - No thanks, I like my utility high. Unless they're doing it as a pure buff without taking away from another bonus, which is incredibly unlikely.
- Rattlesnake - I get a sneaking feeling that they're going to give that big tasty bonus to only heavy drones and not to sentries, 'cause that seems to be the road they're taking with the guristas ships. Heavy drone speed buff would be nice, but not holding my breath.
- Nestor - No way will it get a cov ops cloak and probably won't be touched by this balance pass. Devs have previously stated that if ANY BS ever gets a covops cloak, it will be the T2 Black Ops battleships who will be first in line. Honestly, Nestor is a solid ship now, just too expensive to see widespread use.
With the Machariel I'd rather see a +37.5% ROF for the roll bonus, drop one of the turrets and high slots and grant it another low slot. You're probably right on the Rattlesnake. I wouldn't exactly all the Nestor a "solid ship", because it's not all that effective for half the current price... I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.10 03:57:00 -
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Sgt Ocker wrote:At what price does the Nestor become viable for widespread use?? About the same price as a Rattlesnake, which is also a hybrid weapons system. The scanning bonuses are really moot; the logistics would offer more in a dual shield-armor role.
Laiannah Sahireen wrote:In the vast majority of situations, a Bhaalgorn will do a much better job than a neut 'geddon, unless you REALLY need that extra 10km range. It can neut harder and hit harder. The fact is that the 'geddon does a good job for about a quarter of the price. It isn't the best for the job, but it's perfectly suitable for the job. And if the Bhaalgorn receives an infinite Vampire (which all indications are it will), then I don't think there will be any comparison between the two. Unfortunately this is not the case for the Nestor; there are faster and more agile ships, better scanning platforms, better logistic platforms and quite frank, ships with better DPS projection and tank. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.10 04:11:00 -
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Xavier Azabu wrote:
- Bhalgorn - I agree with others - Energy Vampire all the way. Oh and also how about a full rack of lowslots? This thing should be the tankiest of all Battleships, IMO.
- Machariel - So increase the Warp Speed, base speed, and give it an extra turret! Drop its armor and structure.
- Nightmare ... AB Bonus and Laser Cap bonus?
- Vindicator ... Please don't nerf the powergrid. Please don't touch it.
- Rattlesnake - Give it a Heavy Drone Speed and Drone Tracking bonus?
- Nestor - Give it a Jump Drive that lets it jump to Covert Ops Portals, or Give it a Covert Ops Cloak... Basically give us an extra blops ship and this ship is solid.
Would the Bhaalgorn receive an additional low slot - or would this come at the expense of a mid or high slot? I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3260
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Posted - 2014.04.10 07:21:00 -
[18] - Quote
Pirate Battleships, what could be done instead...
Bhaalgorn GÇó Unlimited vampire (probably a given)...
Machariel GÇó Loses one turret and one high slot in lieu of an extra low slot (this works out to a +2.8% damage buff) GÇó Role: +37.5% bonus to large projectile rate of fire
Nestor GÇó Back to the drawing board...
Nightmare GÇó Caldari: 10% reduction in MWD capacitor use per level GÇó Role: +125% bonus to large energy damage
Rattlesnake GÇó Loses one high slot in lieu of an extra low slot GÇó Gallente: 10% bonus to heavy drone hitpoints, velocity and damage GÇó Caldari: 10% bonus to kinetic and thermal missile damage GÇó Role Bonus: 4% bonus to all shield resistances (and yes, I assigned the bonuses in a way that racially makes a lot more sense)
Vindicator GÇó Nothing (fingers crossed)... I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3260
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Posted - 2014.04.10 07:48:00 -
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Bertrand Butler wrote:Yeah..thats bad. For starters, you moved the resistance to a flat role bonus, without adjusting the percentage. So other than the typo (fixed), what don't you like? The kinetic and thermal bonuses to missile damage are probably a given, and it's highly unlikely to lose the shield resistance bonus - so that leaves drones. The Worm and Gila got light and medium-specific drone bonuses, so I'd be really surprised if the Rattlesnake keeps its original drone bonus. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3260
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Posted - 2014.04.10 08:08:00 -
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Bertrand Butler wrote:3 things.
1. CCP have correctly stated they want to tie drone bonuses to the role bonus, so that players can use them effectively off the bat. 2. Your iteration actually is a nerf to the current Rattler, since you remove bonuses from med, scout and sentry drones, just to add a speed bonus to heavies. 3. The amount of equivalent heavies on the field (7.5) is the same as all other drone boats. It adds nothing new and it breaks the worm/gila re-balance focus.
So, the bonus is going to be a big % bonus to heavies (and maybe sentries) EHP and Damage. The bandwidth will be 50, with the drone bay maybe at 200. If sentries are not bonused in the hull, we might see a tracking or speed bonus for the heavies.
Enough theorycrafting though, we will know soon..C: Yes, because it makes so much sense from a lore standpoint to extend the Gurista ships a Gallente-based missile bonus... And yes, we'll find out soon enough - but I suspect it will be a reduced bandwidth/2-drone deal with bonuses to heavy drones only. I am currently away, traveling through time and will be returning last week. |
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Arthur Aihaken
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3260
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Posted - 2014.04.10 08:24:00 -
[21] - Quote
The great thing about this forum is you can block a**holes. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3264
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Posted - 2014.04.10 16:26:00 -
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LaserzPewPew wrote:Also, a missile bonus on a drone boat has very little place. The Gila should have a medium drone speed/tracking buff. After all, if you want medium drones to be used someday in the future, they need to be capable of compensating for the terrible drone AI that is now. The Guristas ships are based on Caldari hulls (or vice-versa), so yes - they should have a missile bonus. The kinetic/thermal missile bonus is actually a welcome change. As for the drones, the new passive low-slot navigation and omni modules should help with any speed and tracking issues. Let's not also forget that medium drones are getting a velocity buff as well. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.10 17:28:00 -
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Laiannah Sahireen wrote:There are a ton of opportunities here now that Amarr and Caldari drones are getting love, the fact that medium drones will be faster in general and the fact that it will be able to use RLMLs will a hefty damage bonus to wreck frigates. I think thus sums it up nicely. Whether this holds for the Rattlesnake remains to be seenGǪ I'll be ecstatic with just the missile damage bonus. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3265
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Posted - 2014.04.10 17:56:00 -
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Fabulous Rod wrote:You must be pretty stupid to only be looking at the miniscule upsides to these changes. The Guristas had great versatility before these changes and now they are being forced into extremely niche roles. And another idiot joins the block list... I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.10 18:19:00 -
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And no, I'm not blocking you because you share a different viewpoint. I'm blocking you because you can't make it without behaving like a child. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3265
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Posted - 2014.04.10 19:01:00 -
[26] - Quote
The trolls are out in force today... I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3265
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Posted - 2014.04.10 19:16:00 -
[27] - Quote
I just want to see the proposals for the Pirate battleships already... I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3266
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Posted - 2014.04.11 02:00:00 -
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Sgt Ocker wrote:Why? You end up with 6 unbonused missile launchers. Torps will have lost the range bonus so will force you to be inside 20k 6 unbonused cruise is next to pointless with heavy drones, which again by nature force you to be close to your target. Forget rapid heavies because, well, , , heavy missiles Use rigs to augment missile damage on a snake your pretty much committing suicide. The PG & CPU nerfs that are sure to come with the "balance" will certainly have a big impact on how you fit the ship.
Gile & Rattlesnake, the 2 ships I loved to use sentries to snipe with - Gone. Torpedoes are kind of a dead weapon system at this point; you need to give up a huge amount of tank for any reasonable damage application. As for cruise missiles, they work fine in an unbonused role on the Scorpion Navy Issue, soGǪ Actually, if the "new and improved" Rattlesnake features kinetic and thermal damage it will totally rock with rapid heavy missile launchers (yes, I said it - fully expecting the ground to open up)GǪ I'm still optimistic that we'll get heavy and sentry damage bonuses - even if this means fewer drones (albeit more powerful). I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.11 03:56:00 -
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Liam Inkuras wrote:Pretty sure this thread is labeled [Pirate Faction CRUISERS], so give the BS talk a rest, and wait for that threadnaught. It's related, and it's not like anything else is being discussed - so relax... I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.11 10:28:00 -
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Medalyn Isis wrote:When are we getting the battleship proposals. I thought they would be out by today at the latest... I think this is what everyone is anxiously awaiting... I am currently away, traveling through time and will be returning last week. |
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Arthur Aihaken
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Posted - 2014.04.11 11:48:00 -
[31] - Quote
With respect to battleships, other than increased warp speed for the Machariel, infinite vampire for the Bhaalgorn and most likely a kinetic/thermal missile bonus for the Rattlesnake - it's really speculation at this point. What kind of drone limits/bonuses will we see on the Rattlesnake? Will the Vindicator get a powergrid or web nerf? What might the Nightmare get since an AB bonus isn't really useful? Will the Bhaalgorn see a high slot or mid slot swapped for a low? Will the Machariel finally get that elusive 8th turret? I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.11 11:55:00 -
[32] - Quote
CCP Rise wrote:Look for the battleship post at the start of next week. Aw manGǪ How about at least a hint or two to tide us over? I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.11 18:14:00 -
[33] - Quote
Harvey James wrote:why the delay? And the ominous foreboding begins... I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3268
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Posted - 2014.04.11 22:28:00 -
[34] - Quote
Battleships... I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3268
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Posted - 2014.04.12 18:05:00 -
[35] - Quote
Endo Saissore wrote:The Cynabal really needs a new niche. Having a warp speed one class below is not worth the price tag. It should either have 150% warp speed increase or something else. The only other cruisers that can match this speed are the Tengu and Proteus, so it's actually not a bad niche when you consider that a single hyperspacial rig will put the Cynabal well ahead of even most frigates. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.12 18:31:00 -
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Endo Saissore wrote:But once the fight starts the bonus is useless. My suggestion was just off the top of my head. But at least its a bonus that plays a role throughout the fight. I would prefer something along those lines. It's a fair point. From a tactical standpoint, a faster warp speed also means a faster deceleration speed - which translates into a faster engage time. Whether this is enough to offset all the other -¦ tweaks remains to be seen. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3269
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Posted - 2014.04.12 19:08:00 -
[37] - Quote
Swiftstrike1 wrote:At the risk of beating a dead horse... Concerning the Cynabal:
- 15% reduction per level to the heat generated by overloading afterburners and microwarpdrives?
Maybe? I think once you start playing with heat it becomes a really slippery slope... I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3270
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Posted - 2014.04.13 00:28:00 -
[38] - Quote
Xavier Thorm wrote:Also, can we get a less horrendously ugly model for the Gila already?  It's a feature with Caldari ships.  What about switching it to something like the Osprey instead? I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3270
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Posted - 2014.04.13 00:34:00 -
[39] - Quote
Alvatore DiMarco wrote:Better change the Gila to have a Drake hull. That's pricelessGǪ  I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.13 01:27:00 -
[40] - Quote
Garviel Tarrant wrote:The Gila is a glorious glorious beast, leave it alone you bastard >=[ This must be one of those "beauty in the eye of the beholder" things... I am currently away, traveling through time and will be returning last week. |
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Arthur Aihaken
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Posted - 2014.04.13 01:46:00 -
[41] - Quote
CCP Rise, please pimp my Mach next week... GÇó Drop one turret and turn it into a six-gun (looks better) GÇó Remove one high slot and extend an additional mid slot instead GÇó 37.5% rate of fire role bonus to offset the turret loss I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3270
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Posted - 2014.04.13 01:55:00 -
[42] - Quote
Harvey James wrote:8-6-6 should be mach layout 7 turrets is fine allows a neut It would be a 7-6-7 layout instead, so you'd still have the utility high for a neut. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.13 02:43:00 -
[43] - Quote
Alvatore DiMarco wrote:Either give the mach 8 turrets or drop it to 6 turrets and boost their output. Yes, I'm totally serious. Yes, I believe that's what I suggested...  I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.13 02:56:00 -
[44] - Quote
Amari Jackson wrote:Initially I was pleased, but the more I thought about it, the more I thought to myself, "sheesh - this kinda pigeon-holes the Gila into one role: wham-o blam-o (technical terms, that wham blam). 'Cause sometimes we'd like to field a full flight of light logi-drones or e-war (which, I guess just means save-my-butt hornet ec-300s). But as it is, a "lowly" tristan can field more logi drones than the Gila. And so can the Algos. And the Omen. Etc. Etc. Etc. Rapid launchers should be a a good pairing with since they just got a +50% kinetic and thermal damage boost. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.13 03:31:00 -
[45] - Quote
Rowells wrote:so am I right to think dramiela and mach will be getting warp speed boost as well?
Yes, that's my understanding. 7.5 AU/s on the Dramiel and 3.0 AU/s for the Machariel (although the exact numbers haven't been posted). I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.13 04:17:00 -
[46] - Quote
Flyinghotpocket wrote:if they change the ape carrying a briefcase im canceling sub(gila) It does look better with the new graphics update. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.13 14:51:00 -
[47] - Quote
Gargep Farrow wrote:Thanks for putting the proper justification out for the extra bandwidth. Yeah, +1. I don't see a problem with an additional 5mbit of bandwidth. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.13 16:11:00 -
[48] - Quote
Rattlesnake drone change = Nestor appealGǪ? I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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Posted - 2014.04.13 18:46:00 -
[49] - Quote
Aglais wrote:Your argument is literally... Don't feed the trollGǪ  I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Perkone Caldari State
3279
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Posted - 2014.04.13 20:49:00 -
[50] - Quote
Kitty Bear wrote:so the snake will get 2 super heavy drones because that doesn't overshadow other ship lines GǪ that logic was the Dev's btw not mine, on why the gila got 2 mediums - because Ishtar Light and medium drones are one thing. Heavies - they generally suck for both PvE and PvP. Maybe the Rattlesnake loses all its drones and turns into a dedicated missile platform.
 I am currently away, traveling through time and will be returning last week. |
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Arthur Aihaken
Perkone Caldari State
3279
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Posted - 2014.04.14 01:08:00 -
[51] - Quote
Bring on the battleships! I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Perkone Caldari State
3279
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Posted - 2014.04.14 01:24:00 -
[52] - Quote
Sgt Ocker wrote:The battleships are already here; Were the new Pirate Battleship changes posted? I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Perkone Caldari State
3279
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Posted - 2014.04.14 01:40:00 -
[53] - Quote
Kaarous Aldurald wrote:All we are waiting for now are the particulars. And they've already told us we'll be waiting for a while. Start of next week, which isGǪ oh, right about now. Stay on topic? You mean like the nth "why I hate the new Gila" post? I think it's fairly obvious that the Gila drone changes are fixed in stone. The lack of dev response is one indication, but the more glaring reason would be the lack of any changes to the Worm in the Pirate Frigates thread. I for one welcome our new Gila overlords! I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Perkone Caldari State
3279
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Posted - 2014.04.14 02:23:00 -
[54] - Quote
Kaarous Aldurald wrote:And that post is still more on topic than the "I want the battleship stats" posting. Yes, if saying the same thing over and over and over can be considered "on topic"GǪ But on-topic, I think the Gila changes are going to go over a lot better than anything for the Rattlesnake. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Perkone Caldari State
3279
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Posted - 2014.04.14 03:03:00 -
[55] - Quote
Kaarous Aldurald wrote:I really do think most of the "sky is falling" is coming from people who don't want to give up their sentry drones. I've said as much a few times. Sentry drones are more of an issue on the Rattlesnake, since it's primarily a PvE boat. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Perkone Caldari State
3279
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Posted - 2014.04.14 03:22:00 -
[56] - Quote
Heretic! I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Perkone Caldari State
3279
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Posted - 2014.04.14 04:23:00 -
[57] - Quote
Other than drone-related changes for the Gila, does this adequately summarize player-suggested tweaks?
GÇó Gila; +5 mbit bandwidth so it can field a full flight of light drones GÇó Vigilant; reduction or elimination of the PG nerf GÇó Cynnabal; reduction or elimination of the PG nerf
Everyone generally seems to be happy with the Ashimmu and Phantasm and the increase of cargo space. With the exception of the PG nerfs, the Cynnabal and Vigilant are also fine (warp speed bonus is a plus for the Cynnabal). As for the Gila, the missile bonus is fairly well-received, but the drone changes are a mixed bag of snakes. Did I miss anything? I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Perkone Caldari State
3279
|
Posted - 2014.04.14 04:35:00 -
[58] - Quote
Vinyl 41 wrote:not sure if the code can support this change but why not limit gurista ships to just 2 hardcapped drones launched I've got a better ideaGǪ Since the Gurista ships now grant a Gallente missile bonus, let's just drop the drones and make these missile boats. Problem solved. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Perkone Caldari State
3279
|
Posted - 2014.04.14 06:47:00 -
[59] - Quote
Vinyl 41 wrote:and secondly nope you cant rework guri ships to your dream missle pirate faction  Summer is still a ways awayGǪ  I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Perkone Caldari State
3279
|
Posted - 2014.04.14 07:07:00 -
[60] - Quote
Gar Tharon Sabezan wrote:Well I currently rat with 2 Gila and one Rattlesnake utilizing 15 sentry drones. I guess that's out of the window now  I see an Ishtar or two in your future... I am currently away, traveling through time and will be returning last week. |
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Arthur Aihaken
Perkone Caldari State
3279
|
Posted - 2014.04.14 07:30:00 -
[61] - Quote
Xavier Thorm wrote:Role Bonus: 25% Kinetic and Thermal missile damage Can't say as I'm a big fan of cutting this in half. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Perkone Caldari State
3279
|
Posted - 2014.04.14 07:54:00 -
[62] - Quote
Sgt Ocker wrote:Give me 5 medium drones with 100% damage and hitpoint bonus and the ability to use light drones (ecm, logi). Yep I'll take a cut in missile dps. I would rather have a drone boat with versatile and strong drones than a halfassed, niche drone boat with missiles. I'm not saying it's necessarily a bad idea (other than the hit to missiles), but as the Gila is following in the footsteps of the Worm - and there's been almost no dev response to those drone changes - realistically, how likely is it that we'll see any improvements or radical changes to the Gila's drone attributes? For that matter, how often have we seen any serious design changes once they've been tabled for 'feedback'? I think if you have your heart set on a hybrid Gila you might be setting yourself up for disappointment... I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Perkone Caldari State
3279
|
Posted - 2014.04.14 08:02:00 -
[63] - Quote
Sgt Ocker wrote:I agree there is little to no hope of change at this stage. Which is the reason for my starting a previous post with - DAMN IT, this is a good idea.  Sure, I'll grant you that from a drone standpoint it's actually a fairly good idea. Which means the chances of it being implemented are less than zero. Meanwhile, as everyone starts training towards an Ishtar... I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Perkone Caldari State
3279
|
Posted - 2014.04.14 11:11:00 -
[64] - Quote
Gefen Orion wrote:Question on the Gila regarding the Gallente cruiser bonus - how the hell did the gallente side of the ship managed to received a missile damage bonus? Haven't you heard? Some Gallente ships are going to be overhauled with missile launchers instead of hybrid turretsGǪ  I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Perkone Caldari State
3279
|
Posted - 2014.04.14 11:33:00 -
[65] - Quote
It's the start of the weekGǪ Just saying... I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Perkone Caldari State
3279
|
Posted - 2014.04.14 11:39:00 -
[66] - Quote
Laiannah Sahireen wrote:Please just shut up already Another recipient of the block feature. Yes, it's the start of the week - as in an anticipated dev update. Which could very well apply to the Pirate cruisers thread - except everyone's ecstatic with the changes (particularly the Gila and Vigilant). I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Perkone Caldari State
3279
|
Posted - 2014.04.14 11:46:00 -
[67] - Quote
Morukk Nuamzzar wrote:18.9 billion ISK Raven... just saying... Don't believe everything on zkillboard... I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Perkone Caldari State
3290
|
Posted - 2014.04.14 14:34:00 -
[68] - Quote
Looks like the Gila changes are set in stone. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Erebus Solia
3469
|
Posted - 2014.05.05 22:34:00 -
[69] - Quote
These Gilas are going to be awesome with a pair of GeckosGǪ Oh wait, bandwidth nerf.  I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
Erebus Solia
3700
|
Posted - 2014.06.08 21:55:00 -
[70] - Quote
Is there a reason only one of the drone bay doors stays open (left side) and are these supposed to close during warp? Just wondering if this is a graphics glitch on my end. I am currently away, traveling through time and will be returning last week. |
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